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MCAPI void | _setCanPlayerRide (::Player &player, bool canRide) const |
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MCAPI bool | areSeatsFull (::Actor const &owner) const |
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MCAPI bool | canAddPassenger (::Actor const &vehicle, ::Actor &passenger) const |
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MCAPI bool | getFirstAvailableSeatPosition (::Actor const &owner, ::Actor &potentialPassenger, ::Vec3 &result) const |
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MCAPI bool | getInteraction (::Actor &owner, ::Player &player, ::ActorInteraction &interaction) const |
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MCAPI bool | pullInEntity (::Actor &vehicle, ::Actor &passenger) const |
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The documentation for this class was generated from the following file: