LeviLamina
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RealmsProgressHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/ProgressHandler.h"
7#include "mc/world/actor/player/LoadingState.h"
8
9// auto generated forward declare list
10// clang-format off
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<8, 64, ::std::function<void()>> mOnStart;
19 ::ll::TypedStorage<8, 64, ::std::function<void()>> mOnTick;
20 ::ll::TypedStorage<8, 64, ::std::function<void()>> mOnCancel;
21 ::ll::TypedStorage<8, 32, ::std::string> mTitleText;
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 RealmsProgressHandler();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual ~RealmsProgressHandler() /*override*/;
32
33 virtual void onStart(::MinecraftScreenModel&) /*override*/;
34
35 virtual void tick(::MinecraftScreenModel&) /*override*/;
36
37 virtual void onCancel(::MinecraftScreenModel&) /*override*/;
38
39 virtual void onExit(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
40
41 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&) const /*override*/;
42
43 virtual ::std::string getProgressMessage(::MinecraftScreenModel&) const /*override*/;
44
45 virtual ::std::string getName() const /*override*/;
46
47 virtual ::std::string getTitleText() const /*override*/;
48 // NOLINTEND
49
50public:
51 // member functions
52 // NOLINTBEGIN
53 MCAPI RealmsProgressHandler(
54 ::std::string const& title,
55 ::std::function<void()> tickCallback,
56 ::std::function<void()> cancelCallback
57 );
58 // NOLINTEND
59
60public:
61 // constructor thunks
62 // NOLINTBEGIN
63 MCAPI void*
64 $ctor(::std::string const& title, ::std::function<void()> tickCallback, ::std::function<void()> cancelCallback);
65 // NOLINTEND
66
67public:
68 // destructor thunk
69 // NOLINTBEGIN
70 MCAPI void $dtor();
71 // NOLINTEND
72
73public:
74 // virtual function thunks
75 // NOLINTBEGIN
76 MCFOLD void $onStart(::MinecraftScreenModel&);
77
78 MCFOLD void $tick(::MinecraftScreenModel&);
79
80 MCAPI void $onCancel(::MinecraftScreenModel&);
81
82 MCFOLD void $onExit(::MinecraftScreenModel& minecraftScreenModel);
83
84 MCAPI ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
85
86 MCFOLD ::std::string $getProgressMessage(::MinecraftScreenModel&) const;
87
88 MCAPI ::std::string $getName() const;
89
90 MCFOLD ::std::string $getTitleText() const;
91 // NOLINTEND
92
93public:
94 // vftables
95 // NOLINTBEGIN
96 MCNAPI static void** $vftable();
97 // NOLINTEND
98};
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition RealmsProgressHandler.h:5
static MCAPI void ** $vftable()