LeviLamina
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This is the complete list of members for HealableComponent, including all inherited members.
_applyEffects(::Actor &owner, ::std::vector<::FeedItem::Effect > const &effects) (defined in HealableComponent) | HealableComponent | static |
_canHeal(::Actor &owner, ::ItemStack const &item, ::HealableDefinition const *healableDefinition) (defined in HealableComponent) | HealableComponent | static |
_useFeedItem(::Actor &owner, ::Player &player, ::FeedItem const &feedItem) (defined in HealableComponent) | HealableComponent | |
getInteraction(::Actor &owner, ::Player &player, ::ActorInteraction &interaction) (defined in HealableComponent) | HealableComponent |