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LeviLamina
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This is the complete list of members for HealableComponent, including all inherited members.
| _applyEffects(::Actor &owner, ::std::vector<::FeedItem::Effect > const &effects) | HealableComponent | static |
| _canHeal(::Actor &owner, ::ItemStack const &item, ::HealableDefinition const *healableDefinition) | HealableComponent | static |
| _useFeedItem(::Actor &owner, ::Player &player, ::FeedItem const &feedItem) | HealableComponent | |
| getInteraction(::Actor &owner, ::Player &player, ::ActorInteraction &interaction) | HealableComponent |