LeviLamina
Loading...
Searching...
No Matches
IScreenSettings Class Referenceabstract
Inheritance diagram for IScreenSettings:

Public Member Functions

virtual bool getScreenIsNotFlushable () const =0
virtual bool getAlwaysAcceptsInput () const =0
virtual bool getRenderGameBehind () const =0
virtual bool getAbsorbsInput () const =0
virtual bool getIsShowingMenu () const =0
virtual bool getIsModal () const =0
virtual bool getShouldStealMouse () const =0
virtual bool getLowFreqRendering () const =0
virtual bool getScreenDrawsLast () const =0
virtual bool getForceRenderBelow () const =0
virtual bool getShouldSendEvents () const =0
virtual bool getCloseOnPlayerHurt () const =0
virtual bool getCustomPocketToast () const =0
virtual bool getCacheScreen () const =0
virtual bool getGamepadCursor () const =0
virtual bool getGamepadCursorDeflectionMode () const =0
virtual float getVerticalScrollDelta () const =0
virtual bool loadScreenImmediately () const =0
virtual bool getRenderOnlyWhenTopmost () const =0
virtual::ui::SceneType getSceneType () const =0
virtual bool getShouldBeSkippedDuringAutomation () const =0

The documentation for this class was generated from the following files: