LeviLamina
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EditorProjectRegionServiceProvider.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace Editor { class ProjectRegion; }
12namespace Editor { struct ProjectRegionConfig; }
13namespace mce { class UUID; }
14// clang-format on
15
16namespace Editor::Services {
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 // vIndex: 0
23 virtual ~EditorProjectRegionServiceProvider() = default;
24
25 // vIndex: 1
26 virtual ::WeakRef<::Editor::ProjectRegion> createRegion(::Editor::ProjectRegionConfig const&) = 0;
27
28 // vIndex: 2
29 virtual ::std::vector<::WeakRef<::Editor::ProjectRegion>> getAllRegions() const = 0;
30
31 // vIndex: 3
32 virtual ::Scripting::Result_deprecated<void> destroyRegion(::mce::UUID const&) = 0;
33
34 // vIndex: 4
35 virtual ::WeakRef<::Editor::ProjectRegion> getRegion(::mce::UUID const&) const = 0;
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41
42 // NOLINTEND
43};
44
45} // namespace Editor::Services
Definition EditorProjectRegionServiceProvider.h:18
Definition UUID.h:7
Definition ProjectRegionConfig.h:7