LeviLamina
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EditorProjectRegionServiceProvider.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7#include "mc/deps/scripting/runtime/Result_deprecated.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace Editor { class ProjectRegion; }
12namespace Editor { struct ProjectRegionConfig; }
13namespace mce { class UUID; }
14// clang-format on
15
16namespace Editor::Services {
17
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ~EditorProjectRegionServiceProvider() = default;
23
24 virtual ::WeakRef<::Editor::ProjectRegion> createRegion(::Editor::ProjectRegionConfig const&) = 0;
25
26 virtual ::std::vector<::WeakRef<::Editor::ProjectRegion>> getAllRegions() const = 0;
27
28 virtual ::Scripting::Result_deprecated<void> destroyRegion(::mce::UUID const&) = 0;
29
30 virtual ::WeakRef<::Editor::ProjectRegion> getRegion(::mce::UUID const&) const = 0;
31 // NOLINTEND
32
33public:
34 // virtual function thunks
35 // NOLINTBEGIN
36
37 // NOLINTEND
38};
39
40} // namespace Editor::Services
Definition ProjectRegion.h:27
Definition EditorProjectRegionServiceProvider.h:18
Definition UUID.h:7
Definition ProjectRegionConfig.h:7