LeviLamina
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MinecraftInputMappingFactoryMap.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/deps/input/InputMappingFactoryMap.h"
8
9// auto generated forward declare list
10// clang-format off
12struct ControllerIDtoClientMap;
13// clang-format on
14
16public:
17 // MinecraftInputMappingFactoryMap inner types declare
18 // clang-format off
19 struct NullInputMappingFactory;
20 // clang-format on
21
22 // MinecraftInputMappingFactoryMap inner types define
24
25public:
26 // member variables
27 // NOLINTBEGIN
28 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap const> const> mCIDToClientMap;
29 ::ll::TypedStorage<8, 712, ::MinecraftInputMappingFactoryMap::NullInputMappingFactory> mNullInputMappingFactory;
30 // NOLINTEND
31
32public:
33 // virtual functions
34 // NOLINTBEGIN
35 virtual ::InputMappingFactory& getInputMappingFactory(int controllerId) /*override*/;
36
37 virtual ~MinecraftInputMappingFactoryMap() /*override*/ = default;
38 // NOLINTEND
39
40public:
41 // virtual function thunks
42 // NOLINTBEGIN
43 MCAPI ::InputMappingFactory& $getInputMappingFactory(int controllerId);
44 // NOLINTEND
45
46public:
47 // vftables
48 // NOLINTBEGIN
49 MCNAPI static void** $vftable();
50 // NOLINTEND
51};
Definition InputMappingFactoryMap.h:5
Definition InputMappingFactory.h:5
Definition MinecraftInputMappingFactoryMap.h:5
static MCAPI void ** $vftable()
Definition MinecraftInputMappingFactoryMap.h:23