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::ll::TypedStorage< 1, 1, bool > | useGameControllerId |
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::ll::TypedStorage< 1, 1, bool > | onScreenAcceptingAllControllerInput |
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::ll::TypedStorage< 1, 1, bool > | acceptInputFromAllControllers |
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::ll::TypedStorage< 1, 1, bool > | inGame |
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::ll::TypedStorage< 4, 4, int > | primaryUserControllerId |
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::ll::TypedStorage< 4, 4, int > | lastInputUserControllerId |
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::ll::TypedStorage< 8, 16, ::std::map< int, ::std::weak_ptr<::IClientInstance > > > | controllerIDtoClientMap |
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::std::shared_ptr<::Bedrock::EnableNonOwnerReferences::ControlBlock > | mControlBlock |
◆ $vftable()
| MCAPI void ** ControllerIDtoClientMap::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: