LeviLamina
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ScriptLootPoolEntry.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8// auto generated forward declare list
9// clang-format off
10class LootPoolEntry;
11namespace Scripting { struct ClassBinding; }
12// clang-format on
13
14namespace ScriptModuleMinecraft {
15
17public:
18 // member variables
19 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 0
33 virtual ~ScriptLootPoolEntry() = default;
34
35 // vIndex: 1
36 virtual ::LootPoolEntry const& _getEntry() const = 0;
37 // NOLINTEND
38
39public:
40 // member functions
41 // NOLINTBEGIN
42 MCNAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLootPoolEntry>>
43 getSubTable() const;
44 // NOLINTEND
45
46public:
47 // static functions
48 // NOLINTBEGIN
49 MCNAPI static ::Scripting::ClassBinding bind();
50 // NOLINTEND
51
52public:
53 // virtual function thunks
54 // NOLINTBEGIN
55
56 // NOLINTEND
57
58public:
59 // vftables
60 // NOLINTBEGIN
61 MCNAPI static void** $vftable();
62 // NOLINTEND
63};
64
65} // namespace ScriptModuleMinecraft
Definition LootPoolEntry.h:13
Definition ScriptLootPoolEntry.h:16
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptLootPoolEntry > > getSubTable() const
Definition Alias.h:14