LeviLamina
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Vex.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/ActorInitializationMethod.h"
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#include "mc/world/actor/monster/Monster.h"
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// auto generated forward declare list
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// clang-format off
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class
ActorDefinitionGroup
;
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class
CompoundTag
;
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class
DataLoadHelper
;
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class
EntityContext
;
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struct
ActorDefinitionIdentifier
;
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struct
VariantParameterList
;
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// clang-format on
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class
Vex
:
public
::Monster
{
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public
:
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// prevent constructor by default
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Vex
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 4
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virtual
void
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initializeComponents(::ActorInitializationMethod method,
::VariantParameterList
const
& params)
/*override*/
;
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// vIndex: 2
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virtual
void
reloadHardcoded(::ActorInitializationMethod method,
::VariantParameterList
const
& params)
/*override*/
;
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// vIndex: 137
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virtual
void
addAdditionalSaveData(
::CompoundTag
& tag)
const
/*override*/
;
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// vIndex: 136
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virtual
void
readAdditionalSaveData(
::CompoundTag
const
& tag,
::DataLoadHelper
& dataLoadHelper)
/*override*/
;
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// vIndex: 8
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virtual
~Vex
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
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Vex
(
::ActorDefinitionGroup
* definitions,
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::ActorDefinitionIdentifier
const
& definitionName,
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::EntityContext
& entityContext);
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
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::ActorDefinitionGroup
* definitions,
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::ActorDefinitionIdentifier
const
& definitionName,
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::EntityContext
& entityContext
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);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI
void
$initializeComponents(::ActorInitializationMethod method,
::VariantParameterList
const
& params);
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MCAPI
void
$reloadHardcoded(::ActorInitializationMethod method,
::VariantParameterList
const
& params);
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MCFOLD
void
$addAdditionalSaveData(
::CompoundTag
& tag)
const
;
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MCFOLD
void
$readAdditionalSaveData(
::CompoundTag
const
& tag,
::DataLoadHelper
& dataLoadHelper);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:36
CompoundTag
Definition
CompoundTag.h:13
DataLoadHelper
Definition
DataLoadHelper.h:20
EntityContext
Definition
EntityContext.h:16
Monster
Definition
Monster.h:19
Vex
Definition
Vex.h:19
Vex::$vftable
static MCAPI void ** $vftable()
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
VariantParameterList
Definition
VariantParameterList.h:5
src
mc
world
actor
monster
Vex.h
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