LeviLamina
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PlayAnimationCommand.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/server/commands/Command.h"
7#include "mc/server/commands/CommandSelector.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class CommandOrigin;
13class CommandOutput;
14class CommandRegistry;
15// clang-format on
16
17class PlayAnimationCommand : public ::Command {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 200, ::CommandSelector<::Actor>> mTargets;
22 ::ll::TypedStorage<8, 32, ::std::string> mAnimation;
23 ::ll::TypedStorage<8, 32, ::std::string> mNextState;
24 ::ll::TypedStorage<8, 32, ::std::string> mStopExpression;
25 ::ll::TypedStorage<8, 32, ::std::string> mController;
26 ::ll::TypedStorage<4, 4, float> mBlendOutTime;
27 // NOLINTEND
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 virtual void execute(::CommandOrigin const& origin, ::CommandOutput& output) const /*override*/;
33
34 virtual ~PlayAnimationCommand() /*override*/;
35 // NOLINTEND
36
37public:
38 // member functions
39 // NOLINTBEGIN
40 MCAPI PlayAnimationCommand();
41 // NOLINTEND
42
43public:
44 // static functions
45 // NOLINTBEGIN
46 MCAPI static void setup(::CommandRegistry& registry);
47 // NOLINTEND
48
49public:
50 // constructor thunks
51 // NOLINTBEGIN
52 MCAPI void* $ctor();
53 // NOLINTEND
54
55public:
56 // destructor thunk
57 // NOLINTBEGIN
58 MCAPI void $dtor();
59 // NOLINTEND
60
61public:
62 // virtual function thunks
63 // NOLINTBEGIN
64 MCAPI void $execute(::CommandOrigin const& origin, ::CommandOutput& output) const;
65
66
67 // NOLINTEND
68
69public:
70 // vftables
71 // NOLINTBEGIN
72 MCNAPI static void** $vftable();
73 // NOLINTEND
74};
Definition Actor.h:106
Definition CommandOrigin.h:32
Definition CommandOutput.h:19
Definition CommandRegistry.h:50
Definition Command.h:17
static MCAPI void ** $vftable()