LeviLamina
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BlockBreakSensorComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/world/events/BlockEventDispatcherToken.h"
8
9// auto generated forward declare list
10// clang-format off
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 4, float> mSensorRadius;
20 ::ll::TypedStorage<4, 12, ::Vec3> mSensorPos;
21 ::ll::TypedStorage<8, 32, ::BlockEventDispatcherToken> mListener;
22 ::ll::TypedStorage<8, 24, ::std::vector<::BlockListEventMap>> mBlockSets;
23 ::ll::TypedStorage<8, 24, ::std::vector<::ActorFilterGroup>> mSourceFilters;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
31
32public:
33 // member functions
34 // NOLINTBEGIN
36
37 MCNAPI ::BlockBreakSensorComponent& operator=(::BlockBreakSensorComponent&&);
38
40 // NOLINTEND
41
42public:
43 // constructor thunks
44 // NOLINTBEGIN
46 // NOLINTEND
47
48public:
49 // destructor thunk
50 // NOLINTBEGIN
51 MCNAPI void $dtor();
52 // NOLINTEND
53};
Definition ActorFilterGroup.h:16
Definition BlockBreakSensorComponent.h:15
MCAPI BlockBreakSensorComponent(::BlockBreakSensorComponent &&)
MCAPI void * $ctor(::BlockBreakSensorComponent &&)
MCAPI::BlockBreakSensorComponent & operator=(::BlockBreakSensorComponent &&)
Definition BlockListEventMap.h:10