LeviLamina
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TextureData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core_graphics/TextureSetLayerType.h"
7
8// auto generated forward declare list
9// clang-format off
11class TintMapColor;
12namespace mce { class Color; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
28 // NOLINTEND
29
30public:
31 // prevent constructor by default
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCNAPI TextureData(::TextureData const&);
38
40 ::ResourceLocation const& location,
41 ::ResourceLocation const& tintMapLocation,
42 ::mce::Color const& tintColor,
43 ::TintMapColor const& multiChannelTintBaseColor,
44 ::TintMapColor const& multiChannelTintColor,
45 bool multiChannelTint,
46 ::cg::TextureSetLayerType textureSetLayerType
47 );
48
49 MCNAPI ::TextureData& operator=(::TextureData const&);
50
51 MCNAPI ~TextureData();
52 // NOLINTEND
53
54public:
55 // constructor thunks
56 // NOLINTBEGIN
57 MCNAPI void* $ctor(::TextureData const&);
58
59 MCNAPI void* $ctor(
60 ::ResourceLocation const& location,
61 ::ResourceLocation const& tintMapLocation,
62 ::mce::Color const& tintColor,
63 ::TintMapColor const& multiChannelTintBaseColor,
64 ::TintMapColor const& multiChannelTintColor,
65 bool multiChannelTint,
66 ::cg::TextureSetLayerType textureSetLayerType
67 );
68 // NOLINTEND
69
70public:
71 // destructor thunk
72 // NOLINTBEGIN
73 MCNAPI void $dtor();
74 // NOLINTEND
75};
Definition ResourceLocation.h:14
Definition TextureData.h:15
MCAPI void * $ctor(::ResourceLocation const &location, ::ResourceLocation const &tintMapLocation, ::mce::Color const &tintColor, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
MCAPI TextureData(::TextureData const &)
MCAPI ~TextureData()
MCAPI void * $ctor(::TextureData const &)
MCAPI TextureData(::ResourceLocation const &location, ::ResourceLocation const &tintMapLocation, ::mce::Color const &tintColor, ::TintMapColor const &multiChannelTintBaseColor, ::TintMapColor const &multiChannelTintColor, bool multiChannelTint, ::cg::TextureSetLayerType textureSetLayerType)
MCAPI void $dtor()
MCAPI::TextureData & operator=(::TextureData const &)
Definition TintMapColor.h:8
Definition Color.h:7
Definition _HeaderOutputPredefine.h:273