LeviLamina
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RandomizableBlockActorContainer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Container.h"
7#include "mc/world/level/block/actor/RandomizableBlockActorContainerBase.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class BlockSource;
13class Vec3;
14// clang-format on
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual ~RandomizableBlockActorContainer() /*override*/;
21
22 virtual void setContainerChanged(int slot) /*override*/;
23
24 virtual void startOpen(::Actor& actor) /*override*/;
25
26 virtual void dropSlotContent(::BlockSource& region, ::Vec3 const& pos, bool randomizeDrop, int slot) /*override*/;
27
28 virtual void dropContents(::BlockSource& region, ::Vec3 const& pos, bool randomizeDrop) /*override*/;
29
30 virtual void onRemoved(::BlockSource&) /*override*/;
31
32 virtual void initializeContainerContents(::BlockSource& region) /*override*/;
33 // NOLINTEND
34
35public:
36 // destructor thunk
37 // NOLINTBEGIN
38 MCAPI void $dtor();
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCAPI void $setContainerChanged(int slot);
45
46 MCFOLD void $startOpen(::Actor& actor);
47
48 MCFOLD void $dropSlotContent(::BlockSource& region, ::Vec3 const& pos, bool randomizeDrop, int slot);
49
50 MCFOLD void $dropContents(::BlockSource& region, ::Vec3 const& pos, bool randomizeDrop);
51
52 MCFOLD void $onRemoved(::BlockSource&);
53
54 MCAPI void $initializeContainerContents(::BlockSource& region);
55
56
57 // NOLINTEND
58
59public:
60 // vftables
61 // NOLINTBEGIN
62 MCAPI static void** $vftableForRandomizableBlockActorContainerBase();
63
64 MCAPI static void** $vftableForContainer();
65 // NOLINTEND
66};
Definition Actor.h:105
Definition BlockSource.h:68
Definition RandomizableBlockActorContainerBase.h:21
Definition RandomizableBlockActorContainer.h:16
Definition Vec3.h:10