LeviLamina
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CameraAimAssistCachedFrustumComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class Frustum;
8class Vec3;
9// clang-format on
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<4, 12, ::Vec3> mDirection;
16 ::ll::TypedStorage<4, 12, ::Vec3> mStart;
17 ::ll::TypedStorage<4, 12, ::Vec3> mFarCenter;
18 ::ll::TypedStorage<4, 12, ::Vec3> mLeft;
19 ::ll::TypedStorage<4, 12, ::Vec3> mUp;
20 ::ll::TypedStorage<4, 4, float> mLeftLength;
21 ::ll::TypedStorage<4, 4, float> mUpLength;
22 ::ll::TypedStorage<4, 192, ::Frustum> mFrustum;
23 // NOLINTEND
24};
Definition Frustum.h:5
Definition Vec3.h:10
Definition CameraAimAssistCachedFrustumComponent.h:11