LeviLamina
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GuardianAttackDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/json_utils/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
8
9// auto generated forward declare list
10// clang-format off
11class Mob;
12namespace JsonUtil { class EmptyClass; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
33
34public:
35 // virtual functions
36 // NOLINTBEGIN
37 // vIndex: 1
38 virtual bool validateMobType(::Mob& mob) const /*override*/;
39
40 // vIndex: 0
41 virtual ~GuardianAttackDefinition() /*override*/ = default;
42 // NOLINTEND
43
44public:
45 // static functions
46 // NOLINTBEGIN
47 MCAPI static void buildSchema(
48 ::std::string const& name,
50 );
51 // NOLINTEND
52
53public:
54 // destructor thunk
55 // NOLINTBEGIN
56
57 // NOLINTEND
58
59public:
60 // virtual function thunks
61 // NOLINTBEGIN
62 MCAPI bool $validateMobType(::Mob& mob) const;
63 // NOLINTEND
64
65public:
66 // vftables
67 // NOLINTBEGIN
68 MCAPI static void** $vftable();
69 // NOLINTEND
70};
Definition BaseGoalDefinition.h:10
Definition GuardianAttackDefinition.h:15
Definition JsonSchemaObjectNode.h:8
Definition Mob.h:47
Definition Alias.h:14