LeviLamina
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GameControllerTriggerBinding Struct Reference

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > buttonName
 
::ll::TypedStorage< 4, 4, int > triggerId
 
::ll::TypedStorage< 4, 4, float > triggerThreshold
 

The documentation for this struct was generated from the following files: