LeviLamina
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GameControllerTriggerBinding Struct Reference
Public Attributes
::ll::TypedStorage< 8, 32, ::std::string >
buttonName
::ll::TypedStorage< 4, 4, int >
triggerId
::ll::TypedStorage< 4, 4, float >
triggerThreshold
The documentation for this struct was generated from the following files:
src-server/mc/deps/input/
GameControllerTriggerBinding.h
src-client/mc/deps/input/
GameControllerTriggerBinding.h
GameControllerTriggerBinding
Generated on
for LeviLamina by
1.16.1