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ZipPackAccessStrategyOwningFileAccess & | operator= (ZipPackAccessStrategyOwningFileAccess const &) |
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| ZipPackAccessStrategyOwningFileAccess (ZipPackAccessStrategyOwningFileAccess const &) |
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virtual ::std::unique_ptr<::PackAccessStrategy > | createSubPack (::Core::Path const &subPath) const |
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MCAPI | ZipPackAccessStrategyOwningFileAccess (::std::shared_ptr<::IFileAccess > fileAccess, ::ResourceLocation const &path, ::Core::Path const &subPath) |
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MCAPI void * | $ctor (::std::shared_ptr<::IFileAccess > fileAccess, ::ResourceLocation const &path, ::Core::Path const &subPath) |
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MCAPI ::std::unique_ptr<::PackAccessStrategy > | $createSubPack (::Core::Path const &subPath) const |
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virtual uint64 | getPackSize () const |
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virtual::ResourceLocation const & | getPackLocation () const |
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virtual::std::string const & | getPackName () const |
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virtual void | setIsTrusted (bool newValue) |
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virtual bool | isWritable () const |
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virtual bool | isTrusted () const |
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virtual bool | hasAsset (::Core::Path const &packRelativePath, bool trustedContentOnly, bool caseSensative) const |
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virtual bool | hasFolder (::Core::Path const &packRelativePath) const |
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virtual bool | getAsset (::Core::Path const &packRelativePath, ::std::string &result, bool trustedContentOnly) const |
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virtual bool | writeAsset (::Core::Path const &packRelativePath, ::std::string const &fileContent) |
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virtual bool | deleteAsset (::Core::Path const &packRelativePath) |
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virtual void | forEachIn (::Core::Path const &packRelativePath, ::std::function< void(::Core::Path const &)> callback, bool recurseAnyways) const |
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virtual::PackAccessStrategyType | getStrategyType () const |
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virtual ::Core::PathBuffer<::std::string > const & | getSubPath () const |
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virtual bool | supportsSignatureVerification () const |
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virtual void | unload () |
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virtual::ContentIdentity | readContentIdentity () const |
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MCAPI bool | _tryReadFromPendingQueue (::Core::Path const &packRelativePath, ::std::string &result) const |
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MCAPI bool | initZipFile () const |
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MCAPI void | shutdown () |
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MCAPI void * | $ctor (::Bedrock::NotNullNonOwnerPtr<::IFileAccess > const &fileAccess, ::ResourceLocation const &location, ::Core::Path const &subPath) |
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MCAPI void * | $ctor () |
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MCAPI void | $dtor () |
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MCAPI uint64 | $getPackSize () const |
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MCFOLD::ResourceLocation const & | $getPackLocation () const |
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MCFOLD::std::string const & | $getPackName () const |
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MCAPI void | $setIsTrusted (bool newValue) |
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MCFOLD bool | $isWritable () const |
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MCAPI bool | $isTrusted () const |
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MCAPI bool | $hasAsset (::Core::Path const &packRelativePath, bool trustedContentOnly, bool caseSensative) const |
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MCAPI bool | $hasFolder (::Core::Path const &packRelativePath) const |
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MCAPI bool | $getAsset (::Core::Path const &packRelativePath, ::std::string &result, bool trustedContentOnly) const |
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MCAPI bool | $writeAsset (::Core::Path const &packRelativePath, ::std::string const &fileContent) |
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MCAPI bool | $deleteAsset (::Core::Path const &packRelativePath) |
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MCAPI void | $forEachIn (::Core::Path const &packRelativePath, ::std::function< void(::Core::Path const &)> callback, bool recurseAnyways) const |
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MCFOLD::PackAccessStrategyType | $getStrategyType () const |
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MCFOLD ::Core::PathBuffer<::std::string > const & | $getSubPath () const |
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MCFOLD bool | $supportsSignatureVerification () const |
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MCAPI void | $unload () |
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MCAPI::ContentIdentity | $readContentIdentity () const |
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virtual void | forEachInAssetSet (::Core::Path const &, ::std::function< void(::Core::Path const &)>) const |
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virtual::PackAccessAssetGenerationResult | generateAssetSet () |
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virtual::PackAccessAssetGenerationResult | regenerateAssetSet () |
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virtual bool | canRecurse () const |
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virtual bool | hasUpgradeFiles () const |
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virtual bool | isAssetExtractionViable () const |
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virtual ::std::unique_ptr<::Bedrock::Resources::Archive::Reader > | _loadArchive (::Core::Path const &) const |
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MCAPI void | _addToAssetSet (::Core::Path const &path, ::std::string const &data) |
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MCAPI void | _forEachInAssetSet (::std::function< void(::Core::Path const &)> callback) const |
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MCAPI void | _upgradeContentsFile (::Json::Value &root) |
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MCAPI::Bedrock::Resources::PreloadedPathHandle | preload (::Core::Path const &packRelativePath) const |
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MCFOLD void | $forEachInAssetSet (::Core::Path const &, ::std::function< void(::Core::Path const &)>) const |
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MCAPI::PackAccessAssetGenerationResult | $generateAssetSet () |
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MCAPI::PackAccessAssetGenerationResult | $regenerateAssetSet () |
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MCFOLD bool | $canRecurse () const |
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MCAPI bool | $hasUpgradeFiles () const |
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MCFOLD bool | $isAssetExtractionViable () const |
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MCFOLD ::std::unique_ptr<::Bedrock::Resources::Archive::Reader > | $_loadArchive (::Core::Path const &) const |
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