LeviLamina
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PlayerMovementSettings.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/entity/components/PlayerTickConfig.h"
7#include "mc/entity/components/ReplayStateConfig.h"
8
10public:
11 // member variables
12 // NOLINTBEGIN
13 ::ll::TypedStorage<4, 4, float> ActionDirectionThreshold;
14 ::ll::TypedStorage<4, 20, ::ReplayStateConfig> mReplay;
15 ::ll::TypedStorage<8, 32, ::PlayerTickConfig> mPlayerTickConfig;
16 ::ll::TypedStorage<1, 1, bool> ServerAuthBlockBreaking;
17 ::ll::TypedStorage<4, 4, float> mServerPlayerPickRangeScalar;
18 // NOLINTEND
19
20public:
21 // static functions
22 // NOLINTBEGIN
23 MCAPI static ::PlayerMovementSettings getDefault();
24 // NOLINTEND
25
26public:
27 // static variables
28 // NOLINTBEGIN
29 MCAPI static ::PlayerMovementSettings const& INVALID();
30 // NOLINTEND
31};
Definition PlayerMovementSettings.h:9