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::ll::TypedStorage< 4, 4, int > | itemIdAux |
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::ll::TypedStorage< 1, 1, bool > | isEmptyStack |
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::ll::TypedStorage< 4, 4, int > | chargedItem |
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::ll::TypedStorage< 4, 4, int > | itemCustomColor |
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::ll::TypedStorage< 4, 4, int > | itemPickupTime |
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::ll::TypedStorage< 1, 1, bool > | showItemPickup |
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::ll::TypedStorage< 8, 32, ::std::string > | armorTrimMaterial |
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::ll::TypedStorage< 8, 32, ::std::string > | bannerPatterns |
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::ll::TypedStorage< 8, 32, ::std::string > | bannerColors |
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::ll::TypedStorage< 4, 4, int > | bannerType |
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::ll::TypedStorage< 8, 32, ::std::string > | decoratedPotSherds |
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::ll::TypedStorage< 4, 4, int > | serializedActorPose |
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::ll::TypedStorage< 1, 1, bool > | shieldIsActive |
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::ll::TypedStorage< 4, 4, int > | shieldBaseColor |
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::ll::TypedStorage< 4, 4, int > | shieldBaseColorHovered |
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::ll::TypedStorage< 4, 4, int > | itemLoadstoneTrackingHandle |
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::ll::TypedStorage< 1, 1, bool > | showBundleOpenFront |
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::ll::TypedStorage< 1, 1, bool > | showBundleOpenBack |