LeviLamina
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ItemRendererData Struct Reference

Public Member Functions

MCAPI void * $ctor ()
MCAPI void $dtor ()

Public Attributes

::ll::TypedStorage< 4, 4, int > itemIdAux
::ll::TypedStorage< 1, 1, bool > isEmptyStack
::ll::TypedStorage< 4, 4, int > chargedItem
::ll::TypedStorage< 4, 4, int > itemCustomColor
::ll::TypedStorage< 4, 4, int > itemPickupTime
::ll::TypedStorage< 1, 1, bool > showItemPickup
::ll::TypedStorage< 8, 32, ::std::string > armorTrimMaterial
::ll::TypedStorage< 8, 32, ::std::string > bannerPatterns
::ll::TypedStorage< 8, 32, ::std::string > bannerColors
::ll::TypedStorage< 4, 4, int > bannerType
::ll::TypedStorage< 8, 32, ::std::string > decoratedPotSherds
::ll::TypedStorage< 4, 4, int > serializedActorPose
::ll::TypedStorage< 1, 1, bool > shieldIsActive
::ll::TypedStorage< 4, 4, int > shieldBaseColor
::ll::TypedStorage< 4, 4, int > shieldBaseColorHovered
::ll::TypedStorage< 4, 4, int > itemLoadstoneTrackingHandle
::ll::TypedStorage< 1, 1, bool > showBundleOpenFront
::ll::TypedStorage< 1, 1, bool > showBundleOpenBack

The documentation for this struct was generated from the following files: