LeviLamina
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BiomeDecorationFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/game_refs/WeakRef.h"
7
8// auto generated forward declare list
9// clang-format off
10class HashedString;
11class IFeature;
12class ScatterParams;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 1816, ::ScatterParams> mScatter;
20 ::ll::TypedStorage<8, 24, ::WeakRef<::IFeature>> mFeature;
21 ::ll::TypedStorage<8, 48, ::HashedString> mIdentifier;
22 ::ll::TypedStorage<8, 32, ::std::string> mPass;
23 ::ll::TypedStorage<1, 1, bool> mCanUseInternalFeature;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
29
30public:
31 // member functions
32 // NOLINTBEGIN
34
36
37 MCAPI bool canUseFeature(::IFeature const& mFeatureValue) const;
38
40 // NOLINTEND
41
42public:
43 // constructor thunks
44 // NOLINTBEGIN
45 MCAPI void* $ctor(::BiomeDecorationFeature&&);
46
47 MCAPI void* $ctor(::BiomeDecorationFeature const&);
48 // NOLINTEND
49
50public:
51 // destructor thunk
52 // NOLINTBEGIN
53 MCAPI void $dtor();
54 // NOLINTEND
55};
Definition HashedString.h:5
Definition IFeature.h:13
Definition ScatterParams.h:23
Definition BiomeDecorationFeature.h:15