20 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mTargetID;
21 ::ll::TypedStorage<8, 8, ::MobDescriptor const*> mTargetDescriptor;
22 ::ll::TypedStorage<1, 1, bool> mReselectTargets;
23 ::ll::TypedStorage<8, 64, ::std::unordered_map<::MobDescriptor const*, ::Tick>> mTargetCooldowns;
24 ::ll::TypedStorage<4, 4, int> mAttackInterval;
25 ::ll::TypedStorage<4, 4, int> mScanInterval;
26 ::ll::TypedStorage<1, 1, bool> mSetPersistent;
27 ::ll::TypedStorage<4, 4, float> mTargetSearchHeight;
28 ::ll::TypedStorage<4, 4, float> mTargetInvisibleMultiplier;
29 ::ll::TypedStorage<4, 4, float> mTargetSneakVisibilityMultiplier;
40 virtual bool canUse() ;
43 virtual bool canContinueToUse() ;
46 virtual void start() ;
49 virtual void appendDebugInfo(::std::string& str)
const ;
52 virtual ::ActorUniqueID _findTarget(
::MobDescriptor const** outMobDescriptor);