3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/DirtyFlag.h"
7#include "mc/client/gui/GameEventNotification.h"
8#include "mc/client/gui/SceneType.h"
9#include "mc/client/gui/ViewRequest.h"
10#include "mc/client/gui/screens/controllers/ClientInstanceScreenController.h"
11#include "mc/client/gui/screens/controllers/ModalScreenButtonId.h"
12#include "mc/client/social/ProfileImageOptions.h"
13#include "mc/deps/core/utility/pub_sub/Subscription.h"
14#include "mc/legacy/ActorUniqueID.h"
24namespace Json {
class Value; }
25namespace Realms {
struct World; }
26namespace mce {
class UUID; }
33 ::ll::TypedStorage<8, 24, ::std::vector<::ActorUniqueID>> mClientIds;
34 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::SocialButtonScreenController>> mSocialButtonScreenController;
35 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mCurrentClientId;
36 ::ll::TypedStorage<1, 1, bool> mPlayerListInitialized;
37 ::ll::TypedStorage<8, 16, ::std::weak_ptr<::UserDataScreenController>> mUserDataScreenController;
38 ::ll::TypedStorage<8, 16, ::std::weak_ptr<::PermissionsScreenController>> mPermissionsScreenController;
39 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::PauseScreenModel>> mPauseScreenModel;
40 ::ll::TypedStorage<8, 72, ::Social::ProfileImageOptions> mProfileImage;
41 ::ll::TypedStorage<1, 1, bool> mOldPauseStatus;
42 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mOnPlayerListEntryRemovedSub;
43 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mPauseOptionSubscription;
44 ::ll::TypedStorage<8, 16, ::Bedrock::PubSub::Subscription> mTrialModeUpdateSubscription;
45 ::ll::TypedStorage<1, 1, bool> mScoreboardShowing;
46 ::ll::TypedStorage<1, 1, bool> mPersonaEnabled;
47 ::ll::TypedStorage<1, 1, bool> mErrorButtonHovered;
48 ::ll::TypedStorage<4, 4, int> mPreviousMaxPlayerCount;
49 ::ll::TypedStorage<4, 4, int> mFeedUnreadCount;
50 ::ll::TypedStorage<1, 1, bool> mRefreshScreen;
51 ::ll::TypedStorage<1, 1, bool> mIsTrialModeEnabled;
52 ::ll::TypedStorage<1, 1, bool> mOverlaySocialDrawerOnce;
57 PauseScreenController();
62 virtual ~PauseScreenController() ;
64 virtual void onOpen() ;
66 virtual void onTerminate() ;
68 virtual void onInit() ;
70 virtual void onEntered() ;
72 virtual void addStaticScreenVars(::Json::Value& globalVars) ;
74 virtual ::ui::SceneType getSceneType() const ;
76 virtual ::ui::DirtyFlag tick() ;
78 virtual ::ui::DirtyFlag handleGameEventNotification(::ui::GameEventNotification notification) ;
80 virtual ::std::
string _getButtonADescription() ;
86 MCAPI PauseScreenController(::std::shared_ptr<::PauseScreenModel> model,
bool overlaySocialDrawerOnce);
88 MCFOLD
void _displayOpenExternalBrowserDialog(::std::function<
void(::ModalScreenButtonId)> callback);
90 MCAPI
void _getUnreadCount(::Realms::World const& world);
92 MCAPI
bool _isInviteButtonEnabled() const;
94 MCAPI
bool _isInviteButtonVisible() const;
96 MCAPI
bool _isMultiplayerLocked() const;
98 MCAPI
bool _isProfileButtonAEnabled() const;
100 MCAPI
bool _isProfileButtonBEnabled() const;
102 MCAPI
bool _isScreenshotButtonVisible() const;
104 MCAPI
void _navigateToInviteScreen();
106 MCAPI
void _navigateToPermissions(::ActorUniqueID const&
id);
108 MCAPI ::ui::ViewRequest _navigateToProfileOrSkinsScreen();
110 MCAPI
void _onPlayerListEntryRemoved(
111 ::PlayerListEntry const&,
112 ::std::unordered_map<::mce::UUID, ::PlayerListEntry> const& list
115 MCAPI
void _pauseToggleOptionCallback(::Option const& pauseFeatureToggle);
117 MCAPI
void _populateClientIds();
119 MCAPI
void _registerBindings();
121 MCAPI
void _registerConnectors();
123 MCAPI
void _registerEventHandlers();
125 MCAPI
void _registerSubControllers();
127 MCAPI
void _setScreenPauseIntent(
bool intent);
129 MCAPI
bool _showRealmsButtons() const;
131 MCAPI
void _updateProfileImage();
137 MCAPI
void* $ctor(::std::shared_ptr<::PauseScreenModel> model,
bool overlaySocialDrawerOnce);
149 MCAPI
void $onOpen();
151 MCAPI
void $onTerminate();
153 MCAPI
void $onInit();
155 MCAPI
void $onEntered();
157 MCAPI
void $addStaticScreenVars(::Json::Value& globalVars);
159 MCFOLD ::ui::SceneType $getSceneType() const;
161 MCAPI ::ui::DirtyFlag $tick();
163 MCAPI ::ui::DirtyFlag $handleGameEventNotification(::ui::GameEventNotification notification);
165 MCFOLD ::std::
string $_getButtonADescription();
Definition ClientInstanceScreenController.h:5
Definition PauseScreenController.h:5
static MCAPI void ** $vftableForEnableNonOwnerReferences()
static MCAPI void ** $vftableForScreenController()
Definition PauseScreenModel.h:5
Definition PermissionsScreenController.h:5
Definition PlayerListEntry.h:20
Definition UserDataScreenController.h:5