3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/server/commands/CommandOriginType.h"
7#include "mc/server/commands/PlayerCommandOrigin.h"
40 virtual ::std::string getName()
const ;
43 virtual ::std::string
const& getRequestId()
const ;
46 virtual ::std::unique_ptr<::CommandOrigin> clone()
const ;
49 virtual ::CommandOriginType getOriginType()
const ;
52 virtual ::CommandOriginData toCommandOriginData()
const ;
55 virtual ::NetworkIdentifier
const& getSourceId()
const ;
61 virtual bool isValid()
const ;
70 ::std::string
const& requestId,
81 ::std::string
const& requestId,
93 MCNAPI ::std::unique_ptr<::CommandOrigin>
$clone()
const;
Definition AutomationPlayerCommandOrigin.h:19
MCAPI void * $ctor(::ActorUniqueID playerId, ::Level &level, ::std::string const &requestId, ::NetworkIdentifier const &sourceId)
MCAPI::CommandOriginType $getOriginType() const
MCAPI::std::string const & $getRequestId() const
MCAPI ::std::unique_ptr<::CommandOrigin > $clone() const
MCAPI::CommandOriginData $toCommandOriginData() const
static MCAPI void ** $vftable()
MCAPI bool $isValid() const
MCAPI::CompoundTag $serialize() const
MCAPI::std::string $getName() const
MCAPI::NetworkIdentifier const & $getSourceId() const
MCAPI AutomationPlayerCommandOrigin(::ActorUniqueID playerId, ::Level &level, ::std::string const &requestId, ::NetworkIdentifier const &sourceId)
Definition CommandOrigin.h:32
Definition CompoundTag.h:13
Definition NetworkIdentifier.h:10
Definition PlayerCommandOrigin.h:28
Definition ActorUniqueID.h:5
Definition CommandOriginData.h:9
Definition serialize.h:11