3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/json_utils/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
12namespace JsonUtil {
class EmptyClass; }
38 virtual bool validateMobType(
::Mob& mob)
const ;
47 MCAPI
static void buildSchema(
48 ::std::string
const& name,
62 MCFOLD
bool $validateMobType(
::Mob& mob)
const;
68 MCAPI
static void** $vftable();
Definition BaseGoalDefinition.h:10
Definition DragonFlamingDefinition.h:15
Definition JsonSchemaObjectNode.h:8