LeviLamina
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BlastFurnaceBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/FurnaceBlock.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockActor;
12class BlockPos;
13class ItemInstance;
14class Player;
15// clang-format on
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 139
22 virtual bool use(::Player& player, ::BlockPos const& pos, uchar face) const /*override*/;
23
24 // vIndex: 90
25 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
26
27 // vIndex: 0
28 virtual ~BlastFurnaceBlock() /*override*/ = default;
29 // NOLINTEND
30
31public:
32 // destructor thunk
33 // NOLINTBEGIN
34
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCAPI bool $use(::Player& player, ::BlockPos const& pos, uchar face) const;
41
42 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
43 // NOLINTEND
44
45public:
46 // vftables
47 // NOLINTBEGIN
48 MCAPI static void** $vftable();
49 // NOLINTEND
50};
Definition BlastFurnaceBlock.h:17
Definition BlockActor.h:32
Definition BlockPos.h:18
Definition Block.h:36
Definition FurnaceBlock.h:21
Definition ItemInstance.h:16
Definition Player.h:119