LeviLamina
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BlastFurnaceBlock.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/block/FurnaceBlock.h"
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// auto generated forward declare list
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// clang-format off
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class
Block
;
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class
BlockActor
;
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class
ItemInstance
;
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namespace
BlockEvents {
class
BlockPlayerInteractEvent
; }
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// clang-format on
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class
BlastFurnaceBlock :
public
::FurnaceBlock {
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public
:
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// prevent constructor by default
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BlastFurnaceBlock();
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public
:
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// virtual functions
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// NOLINTBEGIN
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virtual ::ItemInstance asItemInstance(
::Block
const
&,
::BlockActor
const
*)
const
/*override*/
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI BlastFurnaceBlock(::std::string
const
& nameId,
int
id
,
bool
lit);
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MCAPI
void
use(
::BlockEvents::BlockPlayerInteractEvent
& eventData)
const
;
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(::std::string
const
& nameId,
int
id
,
bool
lit);
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI ::ItemInstance $asItemInstance(
::Block
const
&,
::BlockActor
const
*)
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
BlockActor
Definition
BlockActor.h:30
BlockEvents::BlockPlayerInteractEvent
Definition
BlockPlayerInteractEvent.h:20
Block
Definition
Block.h:69
ItemInstance
Definition
ItemInstance.h:15
src
mc
world
level
block
BlastFurnaceBlock.h
Generated on
for LeviLamina by
1.16.1