LeviLamina
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BlastFurnaceBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/FurnaceBlock.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockActor;
12class ItemInstance;
13namespace BlockEvents { class BlockPlayerInteractEvent; }
14// clang-format on
15
16class BlastFurnaceBlock : public ::FurnaceBlock {
17public:
18 // prevent constructor by default
19 BlastFurnaceBlock();
20
21public:
22 // virtual functions
23 // NOLINTBEGIN
24 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
25 // NOLINTEND
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI BlastFurnaceBlock(::std::string const& nameId, int id, bool lit);
31
32 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
33 // NOLINTEND
34
35public:
36 // constructor thunks
37 // NOLINTBEGIN
38 MCAPI void* $ctor(::std::string const& nameId, int id, bool lit);
39 // NOLINTEND
40
41public:
42 // virtual function thunks
43 // NOLINTBEGIN
44 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
45
46
47 // NOLINTEND
48
49public:
50 // vftables
51 // NOLINTBEGIN
52 MCAPI static void** $vftable();
53 // NOLINTEND
54};
Definition BlockActor.h:30
Definition BlockPlayerInteractEvent.h:20
Definition Block.h:69
Definition ItemInstance.h:15