LeviLamina
Loading...
Searching...
No Matches
IScriptActorComponentFactory.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
WeakEntityRef
;
11
namespace
ScriptModuleMinecraft {
class
ScriptActorComponent
; }
12
namespace
Scripting {
class
WeakLifetimeScope
; }
13
namespace
Scripting {
struct
ClassBinding
; }
14
// clang-format on
15
16
namespace
ScriptModuleMinecraft {
17
18
class
IScriptActorComponentFactory
{
19
public
:
20
// virtual functions
21
// NOLINTBEGIN
22
virtual
~IScriptActorComponentFactory
() =
default
;
23
24
virtual ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorComponent>
25
createComponent(
::WeakEntityRef
entity,
::Scripting::WeakLifetimeScope
const
& scope, ::std::string
const
&
id
) = 0;
26
27
virtual
bool
hasComponent(
::WeakEntityRef
entity)
const
= 0;
28
29
virtual ::std::vector<::Scripting::ClassBinding> bind()
const
= 0;
30
// NOLINTEND
31
32
public
:
33
// virtual function thunks
34
// NOLINTBEGIN
35
36
// NOLINTEND
37
};
38
39
}
// namespace ScriptModuleMinecraft
ScriptModuleMinecraft::IScriptActorComponentFactory
Definition
IScriptActorComponentFactory.h:18
ScriptModuleMinecraft::ScriptActorComponent
Definition
ScriptActorComponent.h:22
Scripting::WeakLifetimeScope
Definition
WeakLifetimeScope.h:7
WeakEntityRef
Definition
WeakEntityRef.h:14
Scripting::ClassBinding
Definition
ClassBinding.h:19
src
mc
scripting
modules
minecraft
components
IScriptActorComponentFactory.h
Generated on
for LeviLamina by
1.16.1