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LeviLamina
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This is the complete list of members for ShulkerBoxBlock, including all inherited members.
| $_addHardCodedBlockComponents(::Experiments const &) (defined in ChestBlock) | ChestBlock | |
| $breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| $canProvideSupport(::Block const &, uchar face, ::BlockSupportType type) const (defined in ChestBlock) | ChestBlock | |
| $ctor(::std::string const &nameId, int id, ::ChestType type, ::MaterialType materialType) (defined in ChestBlock) | ChestBlock | |
| $detachesOnPistonMove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ChestBlock) | ChestBlock | |
| $dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| $dtor() (defined in ChestBlock) | ChestBlock | |
| $getCollisionShape(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| $getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in ChestBlock) | ChestBlock | |
| $getMappedFace(uchar face, ::Block const &block) const (defined in ChestBlock) | ChestBlock | |
| $getOutline(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB &bufferValue) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| $getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| $getSecondPart(::IConstBlockSource const ®ion, ::BlockPos const &pos, ::BlockPos &out) const (defined in ChestBlock) | ChestBlock | |
| $hasComparatorSignal() const (defined in ChestBlock) | ChestBlock | |
| $init() (defined in ChestBlock) | ChestBlock | |
| $isChestBlock() const (defined in ChestBlock) | ChestBlock | |
| $isContainerBlock() const (defined in ChestBlock) | ChestBlock | |
| $isInteractiveBlock() const (defined in ChestBlock) | ChestBlock | |
| $isSignalSource() const (defined in ChestBlock) | ChestBlock | |
| $onMove(::BlockSource ®ion, ::BlockPos const &from, ::BlockPos const &to) const (defined in ChestBlock) | ChestBlock | |
| $onRemove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ChestBlock) | ChestBlock | |
| $playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| $setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| $shouldConnectToRedstone(::BlockSource ®ion, ::BlockPos const &pos, ::Direction::Type direction) const (defined in ChestBlock) | ChestBlock | |
| $vftable() (defined in ShulkerBoxBlock) | ShulkerBoxBlock | static |
| _addHardCodedBlockComponents(::Experiments const &) (defined in ChestBlock) | ChestBlock | virtual |
| _tryEquipChest(::Actor &actor) (defined in ChestBlock) | ChestBlock | static |
| breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | virtual |
| canProvideSupport(::Block const &, uchar, ::BlockSupportType) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | virtual |
| ChestBlock() (defined in ChestBlock) | ChestBlock | |
| ChestBlock(::std::string const &nameId, int id, ::ChestType type, ::MaterialType materialType) (defined in ChestBlock) | ChestBlock | |
| detachesOnPistonMove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ChestBlock) | ChestBlock | virtual |
| dispense(::BlockSource ®ion, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | virtual |
| getCollisionShape(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const > entity) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| getComparatorSignal(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in ChestBlock) | ChestBlock | virtual |
| getMappedFace(uchar face, ::Block const &block) const (defined in ChestBlock) | ChestBlock | virtual |
| getOutline(::Block const &block, ::IConstBlockSource const ®ion, ::BlockPos const &pos, ::AABB &bufferValue) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| getPlacementBlock(::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| getSecondPart(::IConstBlockSource const ®ion, ::BlockPos const &pos, ::BlockPos &out) const (defined in ChestBlock) | ChestBlock | virtual |
| hasComparatorSignal() const (defined in ChestBlock) | ChestBlock | virtual |
| init() (defined in ChestBlock) | ChestBlock | |
| isChestBlock() const (defined in ChestBlock) | ChestBlock | virtual |
| isContainerBlock() const (defined in ChestBlock) | ChestBlock | virtual |
| isInteractiveBlock() const (defined in ChestBlock) | ChestBlock | virtual |
| isSignalSource() const (defined in ChestBlock) | ChestBlock | virtual |
| mType (defined in ChestBlock) | ChestBlock | |
| onMove(::BlockSource ®ion, ::BlockPos const &from, ::BlockPos const &to) const (defined in ChestBlock) | ChestBlock | virtual |
| onPlace(::BlockEvents::BlockPlaceEvent &eventData) const (defined in ChestBlock) | ChestBlock | |
| onRemove(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ChestBlock) | ChestBlock | virtual |
| playerWillDestroy(::Player &player, ::BlockPos const &pos, ::Block const &block) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | |
| setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const (defined in ShulkerBoxBlock) | ShulkerBoxBlock | virtual |
| shouldConnectToRedstone(::BlockSource ®ion, ::BlockPos const &pos, ::Direction::Type direction) const (defined in ChestBlock) | ChestBlock | virtual |
| SHULKER_BOX_DOESNT_BREAK_FALLING_BLOCK_VERSION() (defined in ShulkerBoxBlock) | ShulkerBoxBlock | static |
| updateSignalStrength(::BlockSource ®ion, ::BlockPos const &pos, int strength) const (defined in ChestBlock) | ChestBlock | |
| use(::BlockEvents::BlockPlayerInteractEvent &eventData) const (defined in ChestBlock) | ChestBlock | |
| ~ChestBlock() (defined in ChestBlock) | ChestBlock | virtual |
| ~ShulkerBoxBlock()=default (defined in ShulkerBoxBlock) | ShulkerBoxBlock | virtual |