LeviLamina
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EditorPlayerExportProjectServiceProvider.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/common/editor/WorldType.h"
7#include "mc/editor/services/export/ExportResult.h"
8
9// auto generated forward declare list
10// clang-format off
11class WeakEntityRef;
12namespace Editor { class GameOptions; }
13// clang-format on
14
15namespace Editor::Services {
16
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 // vIndex: 0
23
24 // vIndex: 1
25 virtual void beginExportProject(
28 ::Editor::WorldType const,
29 ::std::function<void(::Editor::ExportResult const&)>
30 ) = 0;
31
32 // vIndex: 2
33 virtual bool canExportProject() = 0;
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39
40 // NOLINTEND
41};
42
43} // namespace Editor::Services
Definition GameOptions.h:15
Definition EditorPlayerExportProjectServiceProvider.h:17
Definition WeakEntityRef.h:14