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Editor::GameOptions Class Reference
+ Inheritance diagram for Editor::GameOptions:

Public Member Functions

GameOptionsoperator= (GameOptions const &)
 
MCAPI GameOptions (::Editor::GameOptions const &)
 
MCAPI void _applyDayLightCycle (::DaylightCycle daylightCyle, ::LevelData &levelData) const
 
MCAPI void applyToLevelData (::LevelData &levelData) const
 
MCAPI::Editor::GameOptions & operator= (::Editor::GameOptions &&)
 
MCAPI ~GameOptions ()
 
MCAPI void * $ctor (::Editor::GameOptions const &)
 
MCAPI void $dtor ()
 

Public Attributes

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Constructor & Destructor Documentation

◆ GameOptions()

MCAPI Editor::GameOptions::GameOptions ( ::Editor::GameOptions const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ ~GameOptions()

MCAPI Editor::GameOptions::~GameOptions ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _applyDayLightCycle()

MCAPI void Editor::GameOptions::_applyDayLightCycle ( ::DaylightCycle daylightCyle,
::LevelData & levelData ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ applyToLevelData()

MCAPI void Editor::GameOptions::applyToLevelData ( ::LevelData & levelData) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ operator=()

MCAPI::Editor::GameOptions & Editor::GameOptions::operator= ( ::Editor::GameOptions && )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $ctor()

MCAPI void * Editor::GameOptions::$ctor ( ::Editor::GameOptions const & )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void Editor::GameOptions::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: