LeviLamina
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StructureTag.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
StructureTag {
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// static variables
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// NOLINTBEGIN
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MCAPI ::std::string
const
& BLOCK_ENTITY_DATA();
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MCAPI ::std::string
const
& BLOCK_INDICES();
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MCAPI ::std::string
const
& BLOCK_PALETTE();
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MCAPI ::std::string
const
& BLOCK_POSITION_DATA();
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MCAPI ::std::string
const
& ENTITIES();
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MCAPI ::std::string
const
& FORMAT_VERSION();
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MCAPI ::std::string
const
& NEIGHBOR_AWARE_BLOCK_UPGRADE_VERSION();
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MCAPI ::std::string
const
& PALETTE();
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MCAPI ::std::string
const
& SIZE();
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MCAPI ::std::string
const
& STRUCTURE();
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MCAPI ::std::string
const
& STRUCTURE_WORLD_ORIGIN();
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MCAPI ::std::string
const
& TICK_DELAY();
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MCAPI ::std::string
const
& TICK_QUEUE_DATA();
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// NOLINTEND
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}
// namespace StructureTag
src
mc
world
level
levelgen
structure
StructureTag.h
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