LeviLamina
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structure Directory Reference

Directories

 constraints
 
 helpers
 
 random_scattered_large_feature_details
 
 registry
 
 structurepools
 

Files

 AncientCityFeature.h
 
 AncientCityPiece.h
 
 AncientCityStart.h
 
 BastionFeature.h
 
 BastionPiece.h
 
 BastionStart.h
 
 BlockSelector.h
 
 BoundingBox.h
 
 BuriedTreasureFeature.h
 
 BuriedTreasurePiece.h
 
 BuriedTreasureStart.h
 
 CachedHeightGenerator.h
 
 DesertPyramidPiece.h
 
 EndCityFeature.h
 
 EndCityPieces.h
 
 EndCityStart.h
 
 FitDoubleXRoom.h
 
 FitDoubleXYRoom.h
 
 FitDoubleYRoom.h
 
 FitDoubleYZRoom.h
 
 FitDoubleZRoom.h
 
 FitSimpleRoom.h
 
 FitSimpleTopRoom.h
 
 GridPos.h
 
 Igloo.h
 
 ILegacyStructureTemplate.h
 
 ImportStructureMetaData.h
 
 IStructureTemplate.h
 
 JigsawEditorData.h
 
 JigsawJunction.h
 
 JigsawPlacement.h
 
 JigsawStructureBlockInfo.h
 
 JunglePyramidPiece.h
 
 LegacyBlockPlacementProcessor.h
 
 LegacyJigsawPlacement.h
 
 LegacyStructureActorInfo.h
 
 LegacyStructureBlockInfo.h
 
 LegacyStructureBlockPalette.h
 
 LegacyStructureSettings.h
 
 LegacyStructureTemplate.h
 
 McStructureTemplateBlockPalette.h
 
 MineshaftCorridor.h
 
 MineshaftCrossing.h
 
 MineshaftData.h
 
 MineshaftFeature.h
 
 MineshaftPiece.h
 
 MineshaftRoom.h
 
 MineshaftStairs.h
 
 MineshaftStart.h
 
 MonumentBuilding.h
 
 MonumentRoomFitter.h
 
 MossStoneSelector.h
 
 NBBridgeCrossing.h
 
 NBBridgeEndFiller.h
 
 NBBridgeStraight.h
 
 NBCastleCorridorStairsPiece.h
 
 NBCastleCorridorTBalconyPiece.h
 
 NBCastleEntrance.h
 
 NBCastleSmallCorridorCrossingPiece.h
 
 NBCastleSmallCorridorLeftTurnPiece.h
 
 NBCastleSmallCorridorPiece.h
 
 NBCastleSmallCorridorRightTurnPiece.h
 
 NBCastleStalkRoom.h
 
 NBMonsterThrone.h
 
 NBRoomCrossing.h
 
 NBStairsRoom.h
 
 NBStartPiece.h
 
 NbtStructureTemplateBlockPalette.h
 
 NetherFortressFeature.h
 
 NetherFortressPiece.h
 
 NetherFortressStart.h
 
 OceanMonumentCoreRoom.h
 
 OceanMonumentDoubleXRoom.h
 
 OceanMonumentDoubleXYRoom.h
 
 OceanMonumentDoubleYRoom.h
 
 OceanMonumentDoubleYZRoom.h
 
 OceanMonumentDoubleZRoom.h
 
 OceanMonumentEntryRoom.h
 
 OceanMonumentFeature.h
 
 OceanMonumentPenthouse.h
 
 OceanMonumentPiece.h
 
 OceanMonumentSimpleRoom.h
 
 OceanMonumentSimpleTopRoom.h
 
 OceanMonumentStart.h
 
 OceanMonumentWingRoom.h
 
 OceanRuinFeature.h
 
 OceanRuinPieces.h
 
 OceanRuinStart.h
 
 PieceWeight.h
 
 PillagerOutpostFeature.h
 
 PillagerOutpostPieces.h
 
 PillagerOutpostStart.h
 
 PoolElementStructurePiece.h
 
 PortalEnvironmentModifiers.h
 
 PostProcessSettings.h
 
 Projection.h
 
 RandomScatteredLargeFeature.h
 
 RoomDefinition.h
 
 RuinedPortalFeature.h
 
 RuinedPortalPiece.h
 
 RuinedPortalStart.h
 
 ScatteredFeaturePiece.h
 
 SensibleDirections.h
 
 SHChestCorridor.h
 
 SHFillerCorridor.h
 
 SHFiveCrossing.h
 
 ShipwreckFeature.h
 
 ShipwreckPiece.h
 
 ShipwreckStart.h
 
 SHLeftTurn.h
 
 SHLibrary.h
 
 SHPortalRoom.h
 
 SHPrisonHall.h
 
 SHRightTurn.h
 
 SHRoomCrossing.h
 
 SHStairsDown.h
 
 SHStartPiece.h
 
 SHStraight.h
 
 SHStraightStairsDown.h
 
 SmoothStoneSelector.h
 
 StrongholdFeature.h
 
 StrongholdPiece.h
 
 StrongholdStart.h
 
 StructureAnimationData.h
 
 StructureBlockPalette.h
 
 StructureBlockPaletteLoadResult.h
 
 StructureDeleteResult.h
 
 StructureEditorData.h
 
 StructureFeature.h
 
 StructureFeatureRegistry.h
 
 StructureFeatureTypeNames.h
 
 StructureHelpers.h
 
 StructureIntegrityProcessor.h
 
 StructureLoadResult.h
 
 StructureManager.h
 
 StructurePiece.h
 
 StructurePieceType.h
 
 StructureRedstoneSaveMode.h
 
 StructureSettings.h
 
 StructureStart.h
 
 StructureTag.h
 
 StructureTelemetryClientData.h
 
 StructureTelemetryServerData.h
 
 StructureTemplate.h
 
 StructureTemplateBlockPalette.h
 
 StructureTemplateData.h
 
 SwamplandHut.h
 
 TemplateStructurePiece.h
 
 TrialChambersPieces.h
 
 VanillaStructureFeatureType.h
 
 VillageFeature.h
 
 VillagePiece.h
 
 VillageSerializationHelper.h
 
 VillageStart.h
 
 WoodlandMansionFeature.h
 
 WoodlandMansionPieces.h
 
 WoodlandMansionStart.h