LeviLamina
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StructureSettings.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/math/Vec3.h"
7#include "mc/legacy/ActorUniqueID.h"
8#include "mc/util/AnimationMode.h"
9#include "mc/util/Mirror.h"
10#include "mc/util/Rotation.h"
11#include "mc/world/level/BlockPos.h"
12
13// auto generated forward declare list
14// clang-format off
15class BoundingBox;
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 32, ::std::string> mPaletteName;
23 ::ll::TypedStorage<1, 1, bool> mIgnoreEntities;
24 ::ll::TypedStorage<1, 1, bool> mReloadActorEquipment;
25 ::ll::TypedStorage<1, 1, bool> mIgnoreBlocks;
26 ::ll::TypedStorage<1, 1, bool> mIsWaterLogged;
27 ::ll::TypedStorage<1, 1, bool> mIgnoreJigsawBlocks;
28 ::ll::TypedStorage<1, 1, bool> mAllowNonTickingPlayerAndTickingAreaChunks;
29 ::ll::TypedStorage<8, 8, ::ActorUniqueID> mLastTouchedByPlayer;
30 ::ll::TypedStorage<4, 12, ::BlockPos> mStructureSize;
31 ::ll::TypedStorage<4, 12, ::BlockPos> mStructureOffset;
32 ::ll::TypedStorage<4, 12, ::Vec3> mPivot;
33 ::ll::TypedStorage<1, 1, ::Mirror> mMirror;
34 ::ll::TypedStorage<1, 1, ::Rotation> mRotation;
35 ::ll::TypedStorage<1, 1, ::AnimationMode> mAnimationMode;
36 ::ll::TypedStorage<4, 4, float> mAnimationSeconds;
37 ::ll::TypedStorage<4, 4, float> mIntegrityValue;
38 ::ll::TypedStorage<4, 4, uint> mIntegritySeed;
39 // NOLINTEND
40
41public:
42 // member functions
43 // NOLINTBEGIN
44 MCAPI ::BoundingBox getTransformedBoundBox() const;
45
46 MCAPI bool operator==(::StructureSettings const& rhs) const;
47
48 MCAPI void setPaletteName(::std::string paletteName);
49
50 MCAPI void setPivot(::Vec3 const& pivot);
51
52 MCAPI ~StructureSettings();
53 // NOLINTEND
54
55public:
56 // static variables
57 // NOLINTBEGIN
58 MCAPI static ::BlockPos const& DEFAULT_STRUCTURE_OFFSET();
59
60 MCAPI static ::BlockPos const& DEFAULT_STRUCTURE_SIZE();
61 // NOLINTEND
62
63public:
64 // destructor thunk
65 // NOLINTBEGIN
66 MCFOLD void $dtor();
67 // NOLINTEND
68};
Definition BoundingBox.h:13
Definition StructureSettings.h:18
Definition Vec3.h:10