LeviLamina
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StructureSettings Class Reference

Public Member Functions

 StructureSettings (StructureSettings const &)
MCAPI::BoundingBox getTransformedBoundBox () const
MCAPI::StructureSettings & operator= (::StructureSettings const &)
MCAPI bool operator== (::StructureSettings const &rhs) const
MCAPI void setPaletteName (::std::string paletteName)
MCAPI void setPivotFromBoundedUnitVector (::Vec3 const &boundedUnitVector)
MCAPI void * $ctor ()
MCFOLD void $dtor ()

Static Public Member Functions

static MCAPI ::BlockPos const & DEFAULT_STRUCTURE_OFFSET ()
static MCAPI ::BlockPos const & DEFAULT_STRUCTURE_SIZE ()

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > mPaletteName
::ll::TypedStorage< 1, 1, bool > mIgnoreEntities
::ll::TypedStorage< 1, 1, bool > mReloadActorEquipment
::ll::TypedStorage< 1, 1, bool > mIgnoreBlocks
::ll::TypedStorage< 1, 1, bool > mIsWaterLogged
::ll::TypedStorage< 1, 1, bool > mIgnoreJigsawBlocks
::ll::TypedStorage< 1, 1, bool > mAllowNonTickingPlayerAndTickingAreaChunks
::ll::TypedStorage< 8, 8, ::ActorUniqueIDmLastTouchedByPlayer
::ll::TypedStorage< 4, 12, ::BlockPosmStructureSize
::ll::TypedStorage< 4, 12, ::BlockPosmStructureOffset
::ll::TypedStorage< 4, 12, ::Vec3mPivot
::ll::TypedStorage< 1, 1, ::Mirror > mMirror
::ll::TypedStorage< 1, 1, ::Rotation > mRotation
::ll::TypedStorage< 1, 1, ::AnimationMode > mAnimationMode
::ll::TypedStorage< 4, 4, float > mAnimationSeconds
::ll::TypedStorage< 4, 4, float > mIntegrityValue
::ll::TypedStorage< 4, 4, uint > mIntegritySeed

The documentation for this class was generated from the following file: