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::ll::TypedStorage< 8, 32, ::std::string > | mPaletteName |
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::ll::TypedStorage< 1, 1, bool > | mIgnoreEntities |
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::ll::TypedStorage< 1, 1, bool > | mReloadActorEquipment |
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::ll::TypedStorage< 1, 1, bool > | mIgnoreBlocks |
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::ll::TypedStorage< 1, 1, bool > | mIsWaterLogged |
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::ll::TypedStorage< 1, 1, bool > | mIgnoreJigsawBlocks |
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::ll::TypedStorage< 1, 1, bool > | mAllowNonTickingPlayerAndTickingAreaChunks |
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::ll::TypedStorage< 8, 8, ::ActorUniqueID > | mLastTouchedByPlayer |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mStructureSize |
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::ll::TypedStorage< 4, 12, ::BlockPos > | mStructureOffset |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mPivot |
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::ll::TypedStorage< 1, 1, ::Mirror > | mMirror |
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::ll::TypedStorage< 1, 1, ::Rotation > | mRotation |
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::ll::TypedStorage< 1, 1, ::AnimationMode > | mAnimationMode |
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::ll::TypedStorage< 4, 4, float > | mAnimationSeconds |
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::ll::TypedStorage< 4, 4, float > | mIntegrityValue |
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::ll::TypedStorage< 4, 4, uint > | mIntegritySeed |
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