28 virtual int generateHeightAtPosition(
32 ::std::unordered_map<
::ChunkPos, ::std::unique_ptr<::std::vector<short>>>& chunkHeightCache
36 virtual ::Block
const*
40 virtual ::Block
const& getBeardStabilizeBlock(
::Block const& foundationBlock)
const ;
43 virtual ::AdjustmentEffect getTerrainAdjustmentEffect()
const ;
55 MCAPI
static void addPieces(
57 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
60 ::VanillaBiomeTypes biomeType,
74 MCAPI
int $generateHeightAtPosition(
78 ::std::unordered_map<
::ChunkPos, ::std::unique_ptr<::std::vector<short>>>& chunkHeightCache
84 MCAPI ::Block
const& $getBeardStabilizeBlock(
::Block const& foundationBlock)
const;
86 MCFOLD ::AdjustmentEffect $getTerrainAdjustmentEffect()
const;
94 MCAPI
static void** $vftable();