3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureFeature.h"
41 virtual bool getNearestGeneratedFeature(
47 bool mustBeInNewChunks,
48 ::std::optional<::HashedString>
const& biomeTag
52 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
61 virtual bool isFeatureChunk(
83 bool mustBeInNewChunks,
84 ::std::optional<::HashedString>
const& biomeTag
Definition BiomeSource.h:19
Definition Dimension.h:83
Definition HashedString.h:5
Definition IPreliminarySurfaceProvider.h:8
Definition RuinedPortalFeature.h:20
MCAPI ::std::unique_ptr<::StructureStart > $createStructureStart(::Dimension &dimension, ::BiomeSource const &biomeSource, ::Random &, ::ChunkPos const &cp, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel)
MCAPI bool $getNearestGeneratedFeature(::Dimension &dimension, ::BiomeSource const &biomeSource, ::BlockPos const &origin, ::BlockPos &pos, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, bool mustBeInNewChunks, ::std::optional<::HashedString > const &biomeTag)
MCAPI bool $isFeatureChunk(::BiomeSource const &, ::Random &random, ::ChunkPos const &pos, uint levelSeed, ::IPreliminarySurfaceProvider const &, ::Dimension const &)
static MCAPI void ** $vftable()
Definition StructureFeature.h:23
Definition StructureStart.h:15