3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/util/Rotation.h"
7#include "mc/world/level/levelgen/structure/StructurePiece.h"
8#include "mc/world/level/levelgen/structure/StructurePieceType.h"
23 virtual ::StructurePieceType getType()
const ;
35 MCNAPI static ::BlockPos
38 MCNAPI static ::BlockPos
Definition BlockSource.h:67
Definition BoundingBox.h:13
Definition ShipwreckPiece.h:18
MCAPI::StructurePieceType $getType() const
static MCAPI ::BlockPos _calculateTargetPos(::BlockSource ®ion, ::BlockPos origin, ::Rotation rot, ::BlockPos size)
static MCAPI void ** $vftable()
static MCAPI ::std::add_lvalue_reference_t<::std::string const[]> STRUCTURE_SHIPWRECK_TYPES()
static MCAPI ::BlockPos _calculateTargetPosLegacy(::BlockSource ®ion, ::BlockPos origin, ::Rotation rot, ::BlockPos size)
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
Definition StructurePiece.h:18