LeviLamina
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NetherFortressStart.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StructureStart.h"
7
8// auto generated forward declare list
9// clang-format off
10class Random;
11// clang-format on
12
13class NetherFortressStart : public ::StructureStart {
14public:
15 // prevent constructor by default
16 NetherFortressStart();
17
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual ::std::string_view getStructureName() const /*override*/;
22 // NOLINTEND
23
24public:
25 // member functions
26 // NOLINTBEGIN
27 MCAPI NetherFortressStart(::Random& random, short seaLevel, int chunkX, int chunkZ);
28 // NOLINTEND
29
30public:
31 // constructor thunks
32 // NOLINTBEGIN
33 MCAPI void* $ctor(::Random& random, short seaLevel, int chunkX, int chunkZ);
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39 MCAPI ::std::string_view $getStructureName() const;
40
41
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
static MCAPI void ** $vftable()
Definition Random.h:10
Definition StructureStart.h:15