3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureStart.h"
22 virtual ::std::string_view getStructureName()
const ;
37 MCNAPI
void*
$ctor(
::Random& random,
short seaLevel,
int chunkX,
int chunkZ);
Definition NetherFortressStart.h:13
MCAPI::std::string_view $getStructureName() const
MCAPI NetherFortressStart(::Random &random, short seaLevel, int chunkX, int chunkZ)
static MCAPI void ** $vftable()
MCAPI void * $ctor(::Random &random, short seaLevel, int chunkX, int chunkZ)
Definition StructureStart.h:15