LeviLamina
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SwamplandHut.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/ScatteredFeaturePiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class LevelChunk;
14class Random;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 SwamplandHut& operator=(SwamplandHut const&);
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 // vIndex: 2
34 virtual ::StructurePieceType getType() const /*override*/;
35
36 // vIndex: 12
37 virtual void addHardcodedSpawnAreas(::LevelChunk& chunk) const /*override*/;
38
39 // vIndex: 4
40 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
41
42 // vIndex: 5
43 virtual void postProcessMobsAt(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
44
45 // vIndex: 0
46 virtual ~SwamplandHut() /*override*/ = default;
47 // NOLINTEND
48
49public:
50 // member functions
51 // NOLINTBEGIN
52 MCAPI void
53 placeCauldron(::BlockSource& region, ::Random& random, int chunkBB, int x, int y, ::BoundingBox const& z);
54 // NOLINTEND
55
56public:
57 // destructor thunk
58 // NOLINTBEGIN
59
60 // NOLINTEND
61
62public:
63 // virtual function thunks
64 // NOLINTBEGIN
65 MCAPI ::StructurePieceType $getType() const;
66
67 MCAPI void $addHardcodedSpawnAreas(::LevelChunk& chunk) const;
68
69 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
70
71 MCAPI void $postProcessMobsAt(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
72 // NOLINTEND
73
74public:
75 // vftables
76 // NOLINTBEGIN
77 MCAPI static void** $vftable();
78 // NOLINTEND
79};
Definition BlockSource.h:67
Definition BoundingBox.h:18
Definition LevelChunk.h:73
Definition Random.h:16
Definition ScatteredFeaturePiece.h:14
Definition SwamplandHut.h:17
Definition Alias.h:14