LeviLamina
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BastionStart.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StructureStart.h"
7
8// auto generated forward declare list
9// clang-format off
10class BiomeSource;
11class Dimension;
12class Random;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
24 BastionStart& operator=(BastionStart const&);
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 // vIndex: 0
32 virtual ~BastionStart() /*override*/ = default;
33
34 // vIndex: 2
35 virtual bool isValid() const /*override*/;
36
37 // vIndex: 4
38 virtual ::std::string_view getStructureName() const /*override*/;
39 // NOLINTEND
40
41public:
42 // member functions
43 // NOLINTBEGIN
44 MCAPI
45 BastionStart(::Dimension& generator, ::BiomeSource const& biomeSource, ::Random& random, int chunkX, int chunkZ);
46 // NOLINTEND
47
48public:
49 // constructor thunks
50 // NOLINTBEGIN
51 MCAPI void*
52 $ctor(::Dimension& generator, ::BiomeSource const& biomeSource, ::Random& random, int chunkX, int chunkZ);
53 // NOLINTEND
54
55public:
56 // destructor thunk
57 // NOLINTBEGIN
58
59 // NOLINTEND
60
61public:
62 // virtual function thunks
63 // NOLINTBEGIN
64 MCFOLD bool $isValid() const;
65
66 MCAPI ::std::string_view $getStructureName() const;
67 // NOLINTEND
68
69public:
70 // vftables
71 // NOLINTBEGIN
72 MCAPI static void** $vftable();
73 // NOLINTEND
74};
Definition BastionStart.h:15
Definition BiomeSource.h:16
Definition Dimension.h:83
Definition Random.h:16
Definition StructureStart.h:13
Definition Alias.h:14