3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureStart.h"
35 virtual bool isValid()
const ;
38 virtual ::std::string_view getStructureName()
const ;
Definition BastionStart.h:15
MCAPI::std::string_view $getStructureName() const
MCAPI BastionStart(::Dimension &generator, ::BiomeSource const &biomeSource, ::Random &random, int chunkX, int chunkZ)
MCAPI bool $isValid() const
static MCAPI void ** $vftable()
MCAPI void * $ctor(::Dimension &generator, ::BiomeSource const &biomeSource, ::Random &random, int chunkX, int chunkZ)
Definition BiomeSource.h:19
Definition Dimension.h:83
Definition StructureStart.h:15