39 virtual bool getNearestGeneratedFeature(
45 bool mustBeInNewChunks,
46 ::std::optional<::HashedString>
const& biomeTag
50 virtual bool isFeatureChunk(
60 virtual bool shouldAddHardcodedSpawnAreas()
const ;
63 virtual bool shouldPostProcessMobs()
const ;
66 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
99 bool mustBeInNewChunks,
100 ::std::optional<::HashedString>
const& biomeTag
Definition PillagerOutpostFeature.h:20
MCAPI void * $ctor(uint seed)
MCAPI ::std::unique_ptr<::StructureStart > $createStructureStart(::Dimension &generator, ::BiomeSource const &, ::Random &random, ::ChunkPos const &lc, ::IPreliminarySurfaceProvider const &)
MCAPI bool $shouldAddHardcodedSpawnAreas() const
static MCAPI void ** $vftable()
MCAPI bool $isFeatureChunk(::BiomeSource const &biomeSource, ::Random &random, ::ChunkPos const &lc, uint levelSeed, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, ::Dimension const &)
MCAPI bool $getNearestGeneratedFeature(::Dimension &dimension, ::BiomeSource const &biomeSource, ::BlockPos const &origin, ::BlockPos &pos, ::IPreliminarySurfaceProvider const &preliminarySurfaceLevel, bool mustBeInNewChunks, ::std::optional<::HashedString > const &biomeTag)
MCAPI PillagerOutpostFeature(uint seed)
MCAPI bool $shouldPostProcessMobs() const