LeviLamina
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OceanRuinStart.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/biome/OceanRuinConfiguration.h"
7#include "mc/world/level/levelgen/structure/StructureStart.h"
8
9// auto generated forward declare list
10// clang-format off
11class Dimension;
12class Random;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<4, 12, ::OceanRuinConfiguration> mConfig;
20 // NOLINTEND
21
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 // vIndex: 4
26 virtual ::std::string_view getStructureName() const /*override*/;
27
28 // vIndex: 0
29 virtual ~OceanRuinStart() /*override*/ = default;
30 // NOLINTEND
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI void createRuin(::Dimension& dim, ::Random& random, int x, int z);
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCAPI ::std::string_view $getStructureName() const;
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
Definition Dimension.h:83
Definition OceanRuinStart.h:15
static MCAPI void ** $vftable()
Definition Random.h:10
Definition StructureStart.h:15