LeviLamina
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SHLibrary.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StrongholdPiece.h"
7#include "mc/world/level/levelgen/structure/StructurePieceType.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockSource;
12class BoundingBox;
13class Random;
14class StructurePiece;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<1, 1, bool> isTall;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual ::StructurePieceType getType() const /*override*/;
28
29 virtual bool postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB) /*override*/;
30 // NOLINTEND
31
32public:
33 // static functions
34 // NOLINTBEGIN
35 MCAPI static ::std::unique_ptr<::StrongholdPiece> createPiece(
36 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
37 ::Random& random,
38 int footX,
39 int footY,
40 int footZ,
41 int direction,
42 int genDepth
43 );
44 // NOLINTEND
45
46public:
47 // virtual function thunks
48 // NOLINTBEGIN
49 MCAPI ::StructurePieceType $getType() const;
50
51 MCAPI bool $postProcess(::BlockSource& region, ::Random& random, ::BoundingBox const& chunkBB);
52
53
54 // NOLINTEND
55
56public:
57 // vftables
58 // NOLINTBEGIN
59 MCNAPI static void** $vftable();
60 // NOLINTEND
61};
Definition BlockSource.h:73
Definition BoundingBox.h:13
Definition Random.h:10
Definition SHLibrary.h:17
static MCAPI void ** $vftable()
Definition StrongholdPiece.h:16
Definition StructurePiece.h:21