21class BuriedTreasureFeature :
public ::StructureFeature {
25 ::ll::TypedStorage<4, 4, int> mSpacing;
26 ::ll::TypedStorage<4, 4, int> mMinSeparation;
27 ::ll::TypedStorage<8, 24, ::std::vector<::BiomeIdType>> mAllowedBiomes;
32 BuriedTreasureFeature();
37 virtual ::gsl::span<::BiomeIdType const> getRequiredBiomes()
const ;
39 virtual bool getNearestGeneratedFeature(
45 bool mustBeInNewChunks,
46 ::std::optional<::HashedString>
const& biomeTag
49 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
57 virtual bool isFeatureChunk(
70 MCAPI
explicit BuriedTreasureFeature(uint seed);
76 MCAPI
void* $ctor(uint seed);
82 MCFOLD ::gsl::span<::BiomeIdType const> $getRequiredBiomes()
const;
84 MCAPI
bool $getNearestGeneratedFeature(
90 bool mustBeInNewChunks,
91 ::std::optional<::HashedString>
const& biomeTag
94 MCAPI ::std::unique_ptr<::StructureStart> $createStructureStart(
102 MCAPI
bool $isFeatureChunk(