21class RandomScatteredLargeFeature :
public ::StructureFeature {
25 ::ll::TypedStorage<8, 24, ::std::vector<::BiomeIdType>> mAllowedBiomes;
26 ::ll::TypedStorage<4, 4, int> mSpacing;
27 ::ll::TypedStorage<4, 4, int> mMinSeparation;
32 RandomScatteredLargeFeature();
37 virtual ::gsl::span<::BiomeIdType const> getRequiredBiomes()
const ;
39 virtual bool getNearestGeneratedFeature(
45 bool mustBeInNewChunks,
46 ::std::optional<::HashedString>
const& biomeTag
49 virtual bool shouldAddHardcodedSpawnAreas()
const ;
51 virtual bool shouldPostProcessMobs()
const ;
53 virtual bool isFeatureChunk(
62 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
74 MCAPI
explicit RandomScatteredLargeFeature(uint seed);
80 MCAPI
void* $ctor(uint seed);
86 MCFOLD ::gsl::span<::BiomeIdType const> $getRequiredBiomes()
const;
88 MCAPI
bool $getNearestGeneratedFeature(
94 bool mustBeInNewChunks,
95 ::std::optional<::HashedString>
const& biomeTag
98 MCFOLD
bool $shouldAddHardcodedSpawnAreas()
const;
100 MCFOLD
bool $shouldPostProcessMobs()
const;
102 MCAPI
bool $isFeatureChunk(
111 MCAPI ::std::unique_ptr<::StructureStart> $createStructureStart(