LeviLamina
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BuriedTreasureStart.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StructureStart.h"
7
8// auto generated forward declare list
9// clang-format off
10class Dimension;
11class Random;
12// clang-format on
13
15public:
16 // virtual functions
17 // NOLINTBEGIN
18 // vIndex: 4
19 virtual ::std::string_view getStructureName() const /*override*/;
20
21 // vIndex: 0
22 virtual ~BuriedTreasureStart() /*override*/ = default;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI BuriedTreasureStart(::Dimension& dimension, ::Random& random, int chunkX, int chunkZ);
29 // NOLINTEND
30
31public:
32 // constructor thunks
33 // NOLINTBEGIN
34 MCAPI void* $ctor(::Dimension& dimension, ::Random& random, int chunkX, int chunkZ);
35 // NOLINTEND
36
37public:
38 // destructor thunk
39 // NOLINTBEGIN
40
41 // NOLINTEND
42
43public:
44 // virtual function thunks
45 // NOLINTBEGIN
46 MCAPI ::std::string_view $getStructureName() const;
47 // NOLINTEND
48
49public:
50 // vftables
51 // NOLINTBEGIN
52 MCAPI static void** $vftable();
53 // NOLINTEND
54};
Definition BuriedTreasureStart.h:14
Definition Dimension.h:83
Definition Random.h:16
Definition StructureStart.h:13