3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureStart.h"
23 virtual ::std::string_view getStructureName()
const ;
Definition BuriedTreasureStart.h:14
MCAPI BuriedTreasureStart(::Dimension &dimension, ::Random &random, int chunkX, int chunkZ)
MCAPI void * $ctor(::Dimension &dimension, ::Random &random, int chunkX, int chunkZ)
static MCAPI void ** $vftable()
MCAPI::std::string_view $getStructureName() const
Definition Dimension.h:83
Definition StructureStart.h:15