LeviLamina
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BuriedTreasureStart.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/levelgen/structure/StructureStart.h"
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// auto generated forward declare list
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// clang-format off
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class
Dimension
;
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class
Random
;
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// clang-format on
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class
BuriedTreasureStart
:
public
::StructureStart
{
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 4
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virtual ::std::string_view getStructureName()
const
/*override*/
;
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// vIndex: 0
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virtual
~BuriedTreasureStart
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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MCAPI
BuriedTreasureStart
(
::Dimension
& dimension,
::Random
& random,
int
chunkX,
int
chunkZ);
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCAPI
void
* $ctor(
::Dimension
& dimension,
::Random
& random,
int
chunkX,
int
chunkZ);
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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MCAPI ::std::string_view $getStructureName()
const
;
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCAPI
static
void
** $vftable();
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// NOLINTEND
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};
BuriedTreasureStart
Definition
BuriedTreasureStart.h:14
Dimension
Definition
Dimension.h:83
Random
Definition
Random.h:16
StructureStart
Definition
StructureStart.h:13
src
mc
world
level
levelgen
structure
BuriedTreasureStart.h
Generated on Sat Apr 26 2025 05:56:26 for LeviLamina by
1.12.0