LeviLamina
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BuriedTreasureStart.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StructureStart.h"
7
8// auto generated forward declare list
9// clang-format off
10class Dimension;
11class Random;
12// clang-format on
13
14class BuriedTreasureStart : public ::StructureStart {
15public:
16 // prevent constructor by default
17 BuriedTreasureStart();
18
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ::std::string_view getStructureName() const /*override*/;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI BuriedTreasureStart(::Dimension& x, ::Random& z, int, int);
29 // NOLINTEND
30
31public:
32 // constructor thunks
33 // NOLINTBEGIN
34 MCAPI void* $ctor(::Dimension& x, ::Random& z, int, int);
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCAPI ::std::string_view $getStructureName() const;
41
42
43 // NOLINTEND
44
45public:
46 // vftables
47 // NOLINTBEGIN
48 MCNAPI static void** $vftable();
49 // NOLINTEND
50};
static MCAPI void ** $vftable()
Definition Dimension.h:89
Definition Random.h:10
Definition StructureStart.h:15