34 ::ll::TypedStorage<1, 1, bool> success;
35 ::ll::TypedStorage<8, 8, ::ChunkPos> location;
42 ::ll::TypedStorage<1, 1, bool> mIsSpotSelected;
43 ::ll::TypedStorage<8, 24, ::std::vector<::ChunkPos>> mSelectedChunks;
44 ::ll::TypedStorage<8, 8, ::VillageFeature*> mVillages;
45 ::ll::TypedStorage<8, 80, ::Bedrock::Threading::Mutex> mPositionMutex;
52 virtual bool isFeatureChunk(
62 virtual bool getNearestGeneratedFeature(
68 bool mustBeInNewChunks,
69 ::std::optional<::HashedString>
const& biomeTag
73 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
88 MCAPI ::StrongholdFeature::StrongholdResult
const _generateStronghold(uint levelSeed,
::ChunkPos const& cp);
90 MCAPI
bool _getNearestStronghold(
95 bool mustBeInNewChunks
98 MCAPI
void generatePositions(
110 MCAPI static ::BlockPos
const& START_OFFSET();
116 MCAPI
bool $isFeatureChunk(
125 MCAPI
bool $getNearestGeneratedFeature(
131 bool mustBeInNewChunks,
132 ::std::optional<::HashedString>
const& biomeTag
135 MCAPI ::std::unique_ptr<::StructureStart> $createStructureStart(
147 MCAPI
static void** $vftable();