34 ::ll::TypedStorage<1, 1, bool> success;
35 ::ll::TypedStorage<8, 8, ::ChunkPos> location;
42 ::ll::TypedStorage<1, 1, bool> mIsSpotSelected;
43 ::ll::TypedStorage<8, 24, ::std::vector<::ChunkPos>> mSelectedChunks;
44 ::ll::TypedStorage<8, 8, ::VillageFeature*> mVillages;
45 ::ll::TypedStorage<8, 80, ::Bedrock::Threading::Mutex> mPositionMutex;
51 virtual bool isFeatureChunk(
60 virtual bool getNearestGeneratedFeature(
66 bool mustBeInNewChunks,
67 ::std::optional<::HashedString>
const& biomeTag
70 virtual ::std::unique_ptr<::StructureStart> createStructureStart(
84 MCAPI ::StrongholdFeature::StrongholdResult
const _generateStronghold(uint levelSeed,
::ChunkPos const& cp);
86 MCAPI
bool _getNearestStronghold(
91 bool mustBeInNewChunks
94 MCAPI
void generatePositions(
106 MCAPI static ::BlockPos
const& START_OFFSET();
112 MCAPI
bool $isFeatureChunk(
121 MCAPI
bool $getNearestGeneratedFeature(
127 bool mustBeInNewChunks,
128 ::std::optional<::HashedString>
const& biomeTag
131 MCAPI ::std::unique_ptr<::StructureStart> $createStructureStart(