3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructurePiece.h"
92 MCNAPI
void*
$ctor(
int west,
int floor,
int north,
int width,
int height,
int depth);
Definition BlockSource.h:67
Definition BoundingBox.h:13
Definition ScatteredFeaturePiece.h:14
MCAPI void * $ctor(int west, int floor, int north, int width, int height, int depth)
MCAPI bool updateHeightPositionToLowestGroundHeight(::BlockSource ®ion, ::BoundingBox const &chunkBB, int offset)
static MCAPI void ** $vftable()
MCAPI ScatteredFeaturePiece(int west, int floor, int north, int width, int height, int depth)
MCAPI bool updateAverageGroundHeight(::BlockSource ®ion, ::BoundingBox const &chunkBB, int offset)
Definition StructurePiece.h:18
Definition ScatteredFeaturePiece.h:22