LeviLamina
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AncientCityStart.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/levelgen/structure/StructureStart.h"
7
8// auto generated forward declare list
9// clang-format off
10class Dimension;
11class Random;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<1, 1, bool> mValid;
19 // NOLINTEND
20
21public:
22 // prevent constructor by default
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 // vIndex: 0
29 virtual ~AncientCityStart() /*override*/ = default;
30
31 // vIndex: 2
32 virtual bool isValid() const /*override*/;
33
34 // vIndex: 4
35 virtual ::std::string_view getStructureName() const /*override*/;
36 // NOLINTEND
37
38public:
39 // member functions
40 // NOLINTBEGIN
41 MCAPI AncientCityStart(::Dimension& dimension, ::Random& random, int chunkX, int chunkZ);
42 // NOLINTEND
43
44public:
45 // constructor thunks
46 // NOLINTBEGIN
47 MCAPI void* $ctor(::Dimension& dimension, ::Random& random, int chunkX, int chunkZ);
48 // NOLINTEND
49
50public:
51 // virtual function thunks
52 // NOLINTBEGIN
53 MCFOLD bool $isValid() const;
54
55 MCAPI ::std::string_view $getStructureName() const;
56 // NOLINTEND
57
58public:
59 // vftables
60 // NOLINTBEGIN
61 MCNAPI static void** $vftable();
62 // NOLINTEND
63};
Definition AncientCityStart.h:14
static MCAPI void ** $vftable()
Definition Dimension.h:83
Definition Random.h:10
Definition StructureStart.h:15