26 virtual int generateHeightAtPosition(
30 ::std::unordered_map<
::ChunkPos, ::std::unique_ptr<::std::vector<short>>>&
35 virtual ::Block
const& getBeardStabilizeBlock(
::Block const&)
const ;
37 virtual ::AdjustmentEffect getTerrainAdjustmentEffect()
const ;
43 MCAPI
static void addPieces(
45 ::std::vector<::std::unique_ptr<::StructurePiece>>& pieces,
55 MCAPI
int $generateHeightAtPosition(
59 ::std::unordered_map<
::ChunkPos, ::std::unique_ptr<::std::vector<short>>>&
64 MCAPI ::Block
const& $getBeardStabilizeBlock(
::Block const&)
const;
66 MCFOLD ::AdjustmentEffect $getTerrainAdjustmentEffect()
const;