3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureStart.h"
36 virtual ::std::string_view getStructureName()
const ;
Definition BlockSource.h:67
Definition BoundingBox.h:13
Definition Dimension.h:83
Definition OceanMonumentStart.h:16
MCAPI void createMonument(::Dimension &dim, ::Random &random, int x, int z)
MCAPI::std::string_view $getStructureName() const
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
static MCAPI void ** $vftable()
Definition StructureStart.h:15